11/28/2023 0 Comments Drivers slidepad 704ce![]() ![]() This, of course, meant that I had certain expectations of Down in Bermuda. So when I fired it up I was disappointed to find that the spy trappings of Agent A were long gone in their place was a style that more closely resembled Monument Valley. While Monument Valley and its sequel are fine games in and of themselves, they spawned a subgenre of puzzlers that quickly became uncomfortably crowded. Lacking the uniqueness of its forebearer, Down in Bermuda struggled to leave me with a strong impression. The protagonist of Down in Bermuda is Milton, a pilot who 30 years ago crash landed on a tiny island that in no way resembles the real Bermuda. (I suppose Down in the Bermuda Triangle would’ve been too much of a mouthful.) Having lost his middle years to the island, he one day decides to make his way back to civilization, where he hopes to reunite with his wife and child. ![]() Why did he wait three decades to get off his plump rump and find a way home? Bermuda must be a nice place to spend a decade or three. You guide Milton from island to island, solving puzzles and collecting magic orbs to open portals. On these tropical isles you’ll encounter a wide cast of creatures, including giant turtles, a bony pirate, and a friendly duck. Some of these island denizens will lend you a hand, while others will impede your progress. ![]() The bare-bones story is paired with a clean visual style. Like Agent A before it, Down in Bermuda nixes textured surfaces in favor of pure colors and gradients. The resulting style plays nicely with the tropical locale, with each island having a unique theme and color palette. The soundtrack is also on point, full of jaunty tunes that reinforce the laid-back atmosphere. Gameplay is a mix of Monument Valley-style puzzles and hunting for hidden objects.
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